About The Book

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A “software architecture” defines the fundamental, high-level structure of a software system, acting as a blueprint for its components, their relationships, and how they interact. As a developer, having a command of the principles, patterns, and vocabulary of software architecture empowers you to contribute meaningfully throughout an application’s lifecycle—from its initial design to its deployment in production.

This book is a fast-paced introduction to the foundational ideas of software architecture, written for developers and aspiring architects. Creative illustrations and diagrams, hilarious disaster stories, “in action” missions, and a full repository of example code teach you how to spot design mistakes and understand architectural tradeoff decisions. Along the way, you’ll also explore author Matt Erman’s 5-step Architectural Thinking Process for reliably turning vague business requests into clear, defensible technical decisions.

What's inside

• Navigate, improve, and modernize legacy systems
• APIs and event-driven systems
• Architectural styles including microservices, hexagonal, cloud native, and serverless
• AI as a force multiplier

About the reader

For junior and mid-level software developers and aspiring architects. Includes examples in C#, Java, Python, and JavaScript.

About the author

Matt Erman is a senior software engineer at Blackboard, LLC.

About The Author

Matt Erman is a senior software engineer at Blackboard, LLC.

Product Details

  • Publisher: Manning (December 29, 2026)
  • Length: 325 pages
  • ISBN13: 9781633434226

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